Learning_OpenGL

mp4   Hot:63   Size:345.53 MB   Created:2017-09-03 21:11:34   Update:2017-10-04 18:52:24  

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File List

  • 0_Introduction/Using_the_exercise_files.mp4 4.51 MB
    0_Introduction/Welcome.mp4 8.69 MB
    0_Introduction/What_you_should_know_before_watching_this_course.mp4 1.74 MB
    1_1._Setting_Up_an_OpenGL_Development_Environment/Building_an_OpenGL_project_from_scratch.mp4 4.16 MB
    1_1._Setting_Up_an_OpenGL_Development_Environment/Setting_up_OpenGL_and_CMake_in_OS_X.mp4 7.64 MB
    1_1._Setting_Up_an_OpenGL_Development_Environment/Setting_up_OpenGL_and_CMake_in_Windows.mp4 7.62 MB
    2_2._Introducing_OpenGL/Cleaning_up_the_code_-_Making_an_app_struct.mp4 13.27 MB
    2_2._Introducing_OpenGL/Creating_a_context_and_a_window.mp4 8.11 MB
    2_2._Introducing_OpenGL/Creating_a_context_and_getting_extension_info.mp4 12.61 MB
    2_2._Introducing_OpenGL/Creating_a_context_and_getting_version_info.mp4 6.29 MB
    2_2._Introducing_OpenGL/Introduction_to_OpenGL_terminology.mp4 3.74 MB
    2_2._Introducing_OpenGL/Understanding_OpenGL.mp4 4.62 MB
    3_3._Immediate_Mode/Drawing_geometric_primitives.mp4 10.4 MB
    3_3._Immediate_Mode/Rotating_translating_and_scaling.mp4 4.62 MB
    4_4._The_Programmable_Pipeline/Adding_color_attributes.mp4 14.66 MB
    4_4._The_Programmable_Pipeline/Cleaning_up_the_code_-_Make_a_shader_struct.mp4 4.48 MB
    4_4._The_Programmable_Pipeline/Compiling_shaders.mp4 7.92 MB
    4_4._The_Programmable_Pipeline/Detecting_errors.mp4 6.81 MB
    4_4._The_Programmable_Pipeline/Generating_Vertex_Array_Objects.mp4 16.93 MB
    4_4._The_Programmable_Pipeline/Generating_Vertex_Buffer_Objects.mp4 5.38 MB
    4_4._The_Programmable_Pipeline/Introducing_shaders_and_the_OpenGL_Shading_Language_GLSL.mp4 4.4 MB
    4_4._The_Programmable_Pipeline/Understanding_the_programmable_pipeline.mp4 4.47 MB
    5_5._Drawing_in_a_3D_World/Applying_orthographic_projection.mp4 11.36 MB
    5_5._Drawing_in_a_3D_World/Introducing_matrix_transformations.mp4 2.52 MB
    5_5._Drawing_in_a_3D_World/Understanding_the_OpenGL_coordinate_system.mp4 1.47 MB
    5_5._Drawing_in_a_3D_World/Using_Model_View_and_Projection_matrices.mp4 7.01 MB
    5_5._Drawing_in_a_3D_World/Working_with_the_Model_matrix.mp4 18.34 MB
    5_5._Drawing_in_a_3D_World/Working_with_the_Projection_matrix.mp4 5.79 MB
    5_5._Drawing_in_a_3D_World/Working_with_the_View_matrix.mp4 9.2 MB
    6_6._Vertex_Data/Adding_normals_and_lighting.mp4 12.25 MB
    6_6._Vertex_Data/Adding_texture_coordinates.mp4 13.76 MB
    6_6._Vertex_Data/Cleaning_up_the_code_-_Make_a_texture_struct.mp4 11.48 MB
    6_6._Vertex_Data/Combining_lighting_and_textures.mp4 9.98 MB
    6_6._Vertex_Data/Generating_dynamic_vertex_buffer_data.mp4 13.53 MB
    6_6._Vertex_Data/Loading_image_textures.mp4 7.65 MB
    6_6._Vertex_Data/Using_indices_of_vertex_buffers.mp4 11.86 MB
    7_7._User_Interface/Adding_keyboard_input.mp4 22.31 MB
    7_7._User_Interface/Adding_mouse_input.mp4 16.07 MB
    7_7._User_Interface/Handling_GLFW_callbacks.mp4 5.35 MB
    8_Conclusion/Next_steps.mp4 2.54 MB

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