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12. Rendering realistic clouds using ICE - Part 3.flv 83.93 MB
04. Using the Particle Volume Cloud and Density nodes.flv 83.6 MB
16. Rendering rolling flames using ICE - Part 3.flv 82.15 MB
03. Adding randomized forces to our ICE tree simulation.flv 79.51 MB
15. Rendering rolling flames using ICE - Part 2.flv 77.02 MB
11. Rendering realistic clouds using ICE - Part 2.flv 75.31 MB
08. Rendering thick, billowing smoke - Part 2.flv 65.71 MB
05. Using scalar textures to control particle density.flv 61.79 MB
07. Rendering thick, billowing smoke - Part 1.flv 61.39 MB
09. Using ICE to simulate a large bank of clouds.flv 60.54 MB
14. Rendering rolling flames using ICE - Part 1.flv 54.48 MB
02. Creating a basic ICE simulation in Softimage.flv 49.46 MB
13. Understanding the Lookup Table in Softimage.flv 45.67 MB
06. Understanding the impact of particle size and density.flv 39.1 MB
10. Rendering realistic clouds using ICE - Part 1.flv 36.17 MB
01. Introduction and Project Overview.flv 13.88 MB
project_files.zip 3.29 MB
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